Level Fixes


During this week, I have created the 2nd story and basement levels of the building.

I plan on making the dungeon basement section use more of the flashlight in order to find a key that would lead to the 2nd floor of the level. I plan to add gameplay elements that would include the torches and gates of the dungeon. 

The 2nd story would work as a final section of the level. I am still thinking about what kind of gameplay elements that I could incorporate into the level. I would like to add a main boss that would chase you to the exit of the game.  

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