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Indoor_Level
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Devlog
The timeless way of building
October 17, 2022
by
Ricardo Landeros
After watching the video, The Nature of Order in Game Narrative , I found various aspects that I would like to go into while creating my level. A big aspect that I would delve into would be the use of...
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Player Drives
October 03, 2022
by
Ricardo Landeros
#player drives
In my level, I would like to use some drives to help keep the player engaged. The main drive I would like to use would be curiosity. I would like to create the level in a way that would keep the playe...
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Level Fixes
September 26, 2022
by
Ricardo Landeros
#level design
During this week, I have created the 2nd story and basement levels of the building. I plan on making the dungeon basement section use more of the flashlight in order to find a key that would lead to t...
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To do list
September 22, 2022
by
Ricardo Landeros
#planning
Currently planning out how my level would work and what type of gameplay elements I could add to my game. Here's a list of things that I would work on for my level and hopefully get done by next week...
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Level Design 2
September 19, 2022
by
Ricardo Landeros
#level design, #Medieval Dungeon
This video showcases gameplay of the level I have designed. In the video, you can see that I have design a Living Room, Dining Room and Kitchen. I think that the assets that I have used helped create...
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Level Design
September 12, 2022
by
Ricardo Landeros
#Level Design, #Game Planning
Planning Document...
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Lights and materials
September 04, 2022
by
Ricardo Landeros
#textures, #lights
Recently I decided to add textures to all my objects in project. I looked for textures in Textures.com and imported some that I liked into my unreal engine project. I decided to add various grass, mol...
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Setting up our game page
August 29, 2022
by
Ricardo Landeros
#new build
I created this game page for my first upload Indoor Level. Next I want to work on Screen shots adding video work on the level add materials add new objects...
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