Player Drives


In my level, I would like to use some drives to help keep the player engaged. 

The main drive I would like to use would be curiosity. I would like to create the level in a way that would keep the player curious as to what comes next. This would include adding gameplay moments that would create an air of mystery that would urge the player to look around. Another drive I would like to focus on would be on the fight or flight drive. I would like to add an enemy that would create this drive in the player. This would also work with the power drive as the player would be able to get a weapon that would let them fight the enemy.

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